Supercharging Object Detection in Video: First App

Tensorflow C++ Video Detector It is time to validate all this arduous setup work, run our first C++ detector and reap the first benefits. You may clone this repository, which is a fork of this repository, modified and adapted to the modern times. Ensuring the Right Build Paths Note the following excerpt from CMakeLists.txt: The … Continue reading Supercharging Object Detection in Video: First App

HoloLens Object Detection

We will explore running object detection on-device with HoloLens, using Unity game engine as our development platform. AR Academy is a great introduction to all aspects of HoloLens development. It has 300-level tutorials that demonstrate how to connect the device to Azure Cognitive Services to perform machine learning tasks. There are no samples of performing … Continue reading HoloLens Object Detection

On the Margins: Non-maximum Suppression with Tensorflow

I'm writing a series of posts on supercharging object detection inference performance in video streams using Tensorflow and cool tech from NVIDIA: step-by-step, starting from 6 fps all the way up to 230. But before I start, this small post is about a cool little gem, which I think is often overlooked. Anyone in the … Continue reading On the Margins: Non-maximum Suppression with Tensorflow